
Take the recent Bloodborne, a title that Sony Entertainment was hoping to figure out how to put a weapon in my character’s hand. There’s also no pause button, so you can be killed at any moment for making a quick trip to the bathroom. What went into its creation? Honestly, I just wanted to delve further into Why not just make the main character Dracula? Dracula may be public domain, but he's linked too heavily to my previous games. The game is still going to have a Gothic vibe .